package shared.Messages;

public class TurnMessage extends Message{

	/**
	 * 
	 */
	private static final long serialVersionUID = -4263142910501836288L;
	public int turnPlayerId;
	public transient int GameNo;
	
	public TurnMessage(int turnPlayerId, int GameNo){
		this.turnPlayerId = turnPlayerId;
		this.GameNo = GameNo;
	}
}
